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Top List Games | Топ онлайн игр | Список online игр

Генератор ников

Posted on 27 июля, 2010

{source}

<center><b><i><font size=”3″ color=”#006600“>Хочу представить вашему вниманию довольно таки неплохой на мой взгляд генератор ников. На этой страничке Вы очень даже можете попробовать сгенерировать ник для своего будущего персонажа.</font></i></b><br><br><br></center>


<!– start generator –>      
<SCRIPT language=Javascript>      
function DwarfNames(){      
var syllable_1 = new Array(“B”, “D”, “F”, “G”, “Gl”, “H”, “K”, “L”, “M”, “N”, “R”, “S”, “T”, “Th”, “V”);      
var syllable_2 = new Array(“a”, “e”, “i”, “o”, “oi”, “u”);      
var syllable_3 = new Array(“bur”, “fur”, “gan”, “gnus”, “gnar”, “li”, “lin”, “lir”, “mli”, “nar”, “nus”, “rin”, “ran”, “sin”, “sil”, “sur”);      
document.name_buttons.text.value = (syllable_1[Math.round(Math.random()*(15 – 1))] + syllable_2[Math.round(Math.random()*(6 – 1))] + syllable_3[Math.round(Math.random()*(16 – 1))])      
}      
function ElfNames(){      
var syllable_1 = new Array(“Al”, “An”, “Bal”, “Bel”, “Cal”, “Cel”, “El”, “Ell”, “Elr”, “Elv”, “Eow”, “Eдr”, “F”, “Fal”, “Fel”, “Fin”, “G”, “Gal”, “Gel”, “Gl”, “Is”, “Lan”, “Leg”, “Lуm”, “N”, “Nal”, “Nel”, “S”, “Sal”, “Sel”, “T”, “Tal”, “Tel”, “Thr”, “Tin”);      
var syllable_2 = new Array(“a”, “б”, “adrie”, “ara”, “e”, “й”, “ebri”, “ele”, “ere”, “i”, “io”, “ithra”, “ilma”, “il-Ga”, “ili”, “o”, “orfi”, “у”, “u”, “y”);      
var syllable_3 = new Array(“l”, “las”, “lad”, “ldor”, “ldur”, “lindл”, “lith”, “mir”, “n”, “nd”, “ndel”, “ndil”, “ndir”, “nduil”, “ng”, “mbor”, “r”, “rith”, “ril”, “riand”, “rion”, “s”, “ssar”, “thien”, “viel”, “wen”, “wyn”);      
document.name_buttons.text.value = (syllable_1[Math.round(Math.random()*(35 – 1))] + syllable_2[Math.round(Math.random()*(20 – 1))] + syllable_3[Math.round(Math.random()*(27 – 1))])      
}      
function GnomeNames(){      
var syllable_1 = new Array(“Aar”, “An”, “Ar”, “As”, “C”, “H”, “Han”, “Har”, “Hel”, “Iir”, “J”, “Jan”, “Jar”, “K”, “L”, “M”, “Mar”, “N”, “Nik”, “Os”, “Ol”, “P”, “R”, “S”, “Sam”, “San”, “T”, “Ter”, “Tom”, “Ul”, “V”, “W”, “Y”);      
var syllable_2 = new Array(“a”, “aa”, “ai”, “e”, “ei”, “i”, “o”, “uo”, “u”, “uu”);      
var syllable_3 = new Array(“ron”, “re”, “la”, “ki”, “kseli”, “ksi”, “ku”, “ja”, “ta”, “na”, “namari”, “neli”, “nika”, “nikki”, “nu”, “nukka”, “ka”, “ko”, “li”, “kki”, “rik”, “po”, “to”, “pekka”, “rjaana”, “rjatta”, “rjukka”, “la”, “lla”, “lli”, “mo”, “nni”);      
document.name_buttons.text.value = (syllable_1[Math.round(Math.random()*(33 – 1))] + syllable_2[Math.round(Math.random()*(10 – 1))] + syllable_3[Math.round(Math.random()*(32 – 1))])      
}      
function HalflingNames(){      
var syllable_1 = new Array(“B”, “Ber”, “Br”, “D”, “Der”, “Dr”, “F”, “Fr”, “G”, “H”, “L”, “Ler”, “M”, “Mer”, “N”, “P”, “Pr”, “Per”, “R”, “S”, “T”, “W”);      
var syllable_2 = new Array(“a”, “e”, “i”, “ia”, “o”, “oi”, “u”);      
var syllable_3 = new Array(“bo”, “ck”, “decan”, “degar”, “do”, “doc”, “go”, “grin”, “lba”, “lbo”, “lda”, “ldo”, “lla”, “ll”, “lo”, “m”, “mwise”, “nac”, “noc”, “nwise”, “p”, “ppin”, “pper”, “sha”, “tho”, “to”);      
document.name_buttons.text.value = (syllable_1[Math.round(Math.random()*(22 – 1))] + syllable_2[Math.round(Math.random()*(7 – 1))] + syllable_3[Math.round(Math.random()*(26 – 1))])      
}      
function SaxonNames(){      
var syllable_1 = new Array(“Ald”, “Aeld”, “Alf”, “Aelf”, “Alh”, “Aelh”, “Athel”, “Aethel”, “Beo”, “Beor”, “Berh”, “Brih”, “Briht”, “Cad”, “Cead”, “Cen”, “Coel”, “Cuth”, “Cyne”, “Ed”, “Ead”, “El”, “Eal”, “Eld”, “Eg”, “Ecg”, “Eorp”, “God”, “Guth”, “Har”, “Hwaet”, “Leo”, “Leof”, “Oft”, “Ot”, “Oth”, “Os”, “Osw”, “Peht”, “Pleg”, “Rad”, “Raed”, “Sig”, “Sige”, “Si”, “Sihr”, “Tat”, “Tath”, “Tost”, “Ut”, “Uht”, “Ul”, “Ulf”, “Wal”, “Walth”, “Wer”, “Wit”, “Wiht”, “Wil”, “Wulf”);      
var syllable_2 = new Array(“gar”, “heah”, “here”, “bald”, “war”, “weard”, “wulf”, “dred”, “red”, “stan”, “wold”, “tric”, “ric”, “wald”, “mon”, “wal”, “walla”, “wealh”, “frith”, “gyth”, “rum”, “bert”, “berht”, “gar”, “win”, “wine”, “wiu”, “for”, “mund”, “thoef”, “eof”, “had”, “erth”, “ferth”, “thin”, “er”, “ther”, “tar”, “thar”, “wig”, “wicg”, “mer”, “floed”, “ith”, “hild”, “run”, “drun”, “ny”);      
document.name_buttons.text.value = (syllable_1[Math.round(Math.random()*(60 – 1))] + syllable_2[Math.round(Math.random()*(48 – 1))])      
}      
function OrcNames(){      
var syllable_1 = new Array(“B”, “Er”, “G”, “Gr”, “H”, “P”, “Pr”, “R”, “V”, “Vr”, “T”, “Tr”, “M”, “Dr”);      
var syllable_2 = new Array(“a”, “i”, “o”, “oo”, “u”, “ui”);      
var syllable_3 = new Array(“dash”, “dish”, “dush”, “gar”, “gor”, “gdush”, “lo”, “gdish”, “k”, “lg”, “nak”, “rag”, “rbag”, “rg”, “rk”, “ng”, “nk”, “rt”, “ol”, “urk”, “shnak”, “mog”, “mak”, “rak”);      
document.name_buttons.text.value = (syllable_1[Math.round(Math.random()*(14 – 1))] + syllable_2[Math.round(Math.random()*(6 – 1))] + syllable_3[Math.round(Math.random()*(24 – 1))])      
}      
function CountryNames(){      
var syllable_1 = new Array(“Aqu”, “Bos”, “Ven”, “Cor”, “Aghr”, “Aren”, “Shad”, “Bel”, “Dar”, “Nem”, “Han”, “Num”, “Py”, “Nord”, “Oph”, “Fr”, “I”, “L”, “Mec”, “Ron”, “Sh”, “Ter”, “Abb”, “Akb”, “An”, “Asg”, “Er”, “Gh”, “K”, “Lib”, “Pel”, “Sab”, “St”, “Har”, “Kh”, “Neb”, “Nil”, “T”, “Th”, “Ak”, “Khor”, “Sam”, “Vil”, “Cyl”, “Mik”, “Gon”, “R”, “Mor”, “Cim”);      
var syllable_2 = new Array(“i”, “o”, “a”, “e”, “u”, “y”, “ai”, “”, “ae”, “ea”, “ia”);      
var syllable_3 = new Array(“lonia”, “nia”, “rium”, “nthium”, “pur”, “jun”, “zar”, “verus”, “far”, “dia”, “mar”, “lia”, “thon”, “heim”, “r”, “sol”, “nthe”, “dier”, “nta”, “co”, “mu”, “m”, “son”, “drah”, “tania”, “kia”, “lum”, “k”, “za”, “ros”, “num”, “shtia”, “tea”, “mir”, “shan”, “gia”, “kh”, “jar”, “mi”, “xur”, “thu”, “lus”, “khmet”, “a”, “ran”, “f”, “sun”, “ra”, “hpur”, “yet”, “ska”, “lannon”, “land”, “dor”, “han”, “ria”);      
document.name_buttons.text.value = (syllable_1[Math.round(Math.random()*(49 – 1))] + syllable_2[Math.round(Math.random()*(11 – 1))] + syllable_3[Math.round(Math.random()*(56 – 1))])      
}      
function TownNames(){      
var syllable_1 = new Array(“Abing”, “Al”, “Ald”, “Aln”, “Ames”, “Amp”, “Ash”, “At”, “Ave”, “Aving”, “Ax”, “Back”, “Bake”, “Bamp”, “Ban”, “Beck”, “Ber”, “Berke”, “Bevers”, “Bi”, “Bick”, “Bin”, “Block”, “Bol”, “Bos”, “Bottes”, “Bow”, “Brad”, “Brans”, “Brat”, “Bre”, “Bree”, “Bridg”, “Brink”, “Bris”, “Brom”, “Broom”, “Bud”, “Cad”, “Caer”, “Came”, “Car”, “Cart”, “Castle”, “Cavers”, “Charter”, “Ched”, “Chew”, “Chippen”, “Coly”, “Corn”, “Cors”, “Cran”, “Credi”, “Crick”, “Crow”, “Culm”, “Dagger”, “Dart”, “Dedding”, “Deer”, “Din”, “Ditte”, “Dittis”, “Dor”, “Dragon”, “Drif”, “Dry”, “Dun”, “Dur”, “Dwarf”, “East”, “Ebring”, “Eding”, “Elf”, “Elk”, “En”, “Erming”, “Exe”, “Fair”, “Faring”, “Flad”, “Fording”, “Forth”, “Framp”, “From”, “Gis”, “Glas”, “Gnome”, “Goblin”, “Gras”, “Grey”, “Guis”, “Hail”, “Hart”, “Haver”, “Helm”, “Here”, “Hex”, “Hol”, “Hop”, “In”, “Kelm”, “Ken”, “Kew”, “Kil”, “King”, “Kirk”, “Knight”, “La”, “Lam”, “Lan”, “Laner”, “Laving”, “Led”, “Leo”, “Lindis”, “Lyd”, “Lymp”, “Mal”, “Malmes”, “Marsh”, “Mel”, “Mell”, “Minchin”, “Monk”, “Mont”, “Mow”, “Muchel”, “Net”, “Nether”, “Nev”, “New”, “Nib”, “North”, “Pen”, “Per”, “Pether”, “Pew”, “Pris”, “Rad”, “Rend”, “Ring”, “Rip”, “Rock”, “Rom”, “Roth”, “Sapper”, “Sel”, “Seming”, “Shaftes”, “Shield”, “Shob”, “Shrews”, “Sid”, “Sken”, “Skip”, “Somer”, “South”, “Spear”, “Staf”, “Stan”, “Stan”, “Staple”, “Staun”, “Stoke”, “Sword”, “Syd”, “Taun”, “Tavi”, “Tel”, “Tewkes”, “Tint”, “Titch”, “Tiver”, “Tort”, “Tot”, “Trout”, “Uff”, “Uffing”, “Ulvers”, “Uplea”, “Urch”, “Wan”, “War”, “Wel”, “Wen”, “West”, “Whit”, “Wide”, “Wim”, “Winch”, “Wit”, “Withing”, “Wood”, “Woot”, “Wor”, “Wot”, “Wring”, “Yat”);      
var syllable_2 = new Array(“bane”, “beck”, “borne”, “borough”, “bourn”, “bourne”, “bray”, “bridge”, “burgh”, “burn”, “burton”, “bury”, “by”, “chester”, “comb”, “combe”, “con”, “cost”, “culme”, “dal”, “der”, “dish”, “don”, “dor”, “e”, “east”, “ent”, “ern”, “es”, “farn”, “fel”, “field”, “font”, “ford”, “frith”, “glade”, “glen”, “gold”, “gomery”, “ham”, “hampton”, “house”, “how”, “hurst”, “iard”, “keep”, “kirk”, “lade”, “land”, “leigh”, “leon”, “ley”, “lingham”, “low”, “meet”, “mel”, “mere”, “minster”, “moot”, “mouth”, “nard”, “ne”, “nes”, “newton”, “ney”, “noller”, “nor”, “on”, “pas”, “peck”, “rest”, “ridge”, “scott”, “sey”, “shire”, “silver”, “sley”, “spring”, “stock”, “stoke”, “ston”, “stone”, “sward”, “swear”, “tage”, “ter”, “tol”, “ton”, “ton”, “ton”, “ton”, “ton”, “ton”, “ton”, “ton”, “ton”, “ton”, “town”, “vale”, “vern”, “wall”, “water”, “well”, “went”, “west”, “wick”, “wood”, “worth”, “worthy”, “yard”);      
document.name_buttons.text.value = (syllable_1[Math.round(Math.random()*(200 – 1))] + syllable_2[Math.round(Math.random()*(110 – 1))])      
}      
function TavernNames(){      
var adjective_1 = new Array(“Dancing”, “Laughing”, “Running”, “Prancing”, “Drunken”, “Flying”, “Sleeping”, “Leaping”, “Fighting”, “Sleeping”, “Red”, “Green”, “Blue”, “Yellow”, “White”, “Black”, “Rusty”, “Silver”, “Golden”, “Shiny”, “Bronze”, “Iron”);      
var noun_1 = new Array(“Badger”, “Bear”, “Beaver”, “Boar”, “Bull”, “Cat”, “Cow”, “Dragon”, “Dog”, “Deer”, “Duck”, “Dwarf”, “Elf”, “Elk”, “Eagle”, “Fairy”, “Ferret”, “Gnome”, “Goblin”, “Goat”, “Goose”, “Hen”, “Lamb”, “Lion”, “Orc”, “Ogre”, “Pig”, “Pony”, “Rooster”, “Sheep”, “Troll”, “Unicorn”);      
var adjective_2 = new Array(“Red”, “Green”, “Blue”, “Yellow”, “White”, “Black”, “Rusty”, “Silver”, “Golden”, “Shiny”, “Bronze”, “Iron”);      
var noun_2 = new Array(“Tree”, “Bucket”, “Shield”, “Sword”, “Spear”, “Bow”, “Arrow”, “Axe”, “Barrel”, “Keg”, “Tap”, “Mug”, “Chalice”, “Helm”, “Wheel”, “Saw”, “Plow”, “Bell”, “Crown”, “Ship”, “Sun”, “Moon”, “Star”, “Coin”, “Bottle”);      
var nameType = Math.round(Math.random()*(5 – 1));      
if (nameType == 0)      
document.name_buttons.text.value = (adjective_1[Math.round(Math.random()*(22 – 1))] + ” ” + noun_1[Math.round(Math.random()*(32 – 1))]);      
if (nameType == 1)      
document.name_buttons.text.value = (adjective_2[Math.round(Math.random()*(12 – 1))] + ” ” + noun_2[Math.round(Math.random()*(25 – 1))]);      
if (nameType == 2)      
document.name_buttons.text.value = noun_1[Math.round(Math.random()*(32 – 1))] + “‘s Head”;      
if (nameType == 3)      
document.name_buttons.text.value = (noun_1[Math.round(Math.random()*(32 – 1))] + ” and ” + noun_1[Math.round(Math.random()*(32 – 1))]);      
if (nameType == 4)      
document.name_buttons.text.value = (noun_2[Math.round(Math.random()*(25 – 1))] + ” and ” + noun_2[Math.round(Math.random()*(25 – 1))]);      
}      
</SCRIPT>      

<DIV align=center>      
<TABLE cellpadding=”3″ cellspacing=”1″ width=”500″ border=”0″”>      
<TR>      
<FORM>      
<TD align=middle><INPUT style=width:100%; onclick=CountryNames(); type=button value=” Страна ” name=button>      
</TD></FORM>      
<FORM>      
<TD align=middle><INPUT style=width:100%; onclick=CountryNames(); type=button value=” Карлик ” name=button>      
</TD></FORM>      
<FORM>      
<TD align=middle><INPUT style=width:100%; onclick=CountryNames(); type=button value=” Эльф ” name=button>      
</TD></FORM></TR>      
<TR>      
<FORM>      
<TD align=middle><INPUT style=width:100%; onclick=CountryNames(); type=button value=Финское  name=button>      
</TD></FORM>      
<FORM>      
<TD align=middle><INPUT style=width:100%; onclick=CountryNames(); type=button value=” Гном ” name=button>      
</TD></FORM>      
<FORM>      
<TD align=middle><INPUT style=width:100%; onclick=CountryNames(); type=button value=Хоббит name=button>      
</TD></FORM></TR>      
<TR>      

<FORM>      
<TD align=middle><INPUT style=width:100%; onclick=CountryNames(); type=button value=Саксонское name=button>      
</TD></FORM>

<FORM>      
<TD align=middle><INPUT style=width:100%; onclick=CountryNames(); type=button value=” Орк ” name=button>      
</TD></FORM> 

<FORM>      
<TD align=middle><INPUT style=width:100%; onclick=CountryNames(); type=button value=” Кабак ” name=button>      
</TD></FORM></TR>      
<TR>      
<FORM>      
<TD align=middle colSpan=3><INPUT style=width:100%; onclick=CountryNames(); type=button value=” Город ” name=button>      
</TD></FORM></TR>      
<FORM name=name_buttons>      
<TR>      
<TD align=middle colSpan=3><INPUT name=text>      
</TD></TR></FORM></TABLE></DIV>    
<!– /start generator –>

{/source}

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